Blended learning – a combination of classroom and digital learning – is offering students more freedom and innovation than ever before. According to THE Journal, which focuses on advancements in education through technological development, “bring your own device” models may be a key to “creating personalized blended experiences for students.”
This does not mean that teachers and traditional models are being forsaken. Instead, many schools are bringing technology into classrooms to liven up the normal model and cater to digitally-minded students. An increasing number of classrooms allow smartphones, tablets and laptops due to a rise in educational games and programs, resulting in the techno-savvy students of the 21st century.
Some schools combine mobile technology to allow for alternative students. The eCademy of Albuquerque delivers courses electronically while developing “creativity, personal responsibility, cooperation, and critical thinking skills.”
In Florida, the Florida Virtual School allows students to get ahead over the summer, take advanced courses, or participate in remedial education online so they don’t sacrifice valuable classroom time, and with competition heating up each year to get into college programs, ambitious students are taking each and every opportunity to get ahead.
The concept of allowing students to bring their own devices will help cut technology costs, and since approximately 75% of teenagers carry cellphones – many of them smartphones – the costs of supplying students with the platforms required will continue to decrease.
Educators have noted that students engaged in familiar technology have higher levels of interest and often perform better. Today’s students were raised with keys beneath their fingers and thus respond positively to new technology in place of textbooks and lectures. The ability to alter locale through mobility not only allows for complex schedules – it also prevents classroom boredom. Engaging multimedia content also caters to the different types of learners, compensating especially for visual, auditory, and tactile learners as programs become more sophisticated and tablets become more common.
Tablets offer a further advancement in blended learning – portability and size allow for classroom use and teacher control, while the multimedia capabilities enable developers (such as You Can Learn, Inc.) to create rich environments to facilitate education in all subjects.
Take a look at the You Can Learn app list to see what’s in the works for classroom and personal use!